By Paul Trebilcox-Ruiz
This special brief publication walks you thru growing marvelous leisure apps for one of many latest Android structures. Android television Apps improvement: development Media and video games will demystify a few of the most modern APIs and current the instruments precious for development purposes that run on Android TV.
Walking via instance purposes, you are going to examine the vocabulary essential to remedy real-world difficulties and the way to offer your content material at the tv via Android. as well as useful code examples, you are going to find out about a variety of layout issues that would make utilizing your apps an relaxing event for users.
What you'll learn:
tips to layout for Android TV
easy methods to create a media app for Android TV
What are the sport design/development concerns for Android TV
how one can distribute Android television apps
Audienceevelopers with a few event with Android improvement who're attracted to construction functions for the Android television platform.
Read or Download Android TV Apps Development: Building for Media and Games (Protocollen Voor De Ggz) PDF
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Extra info for Android TV Apps Development: Building for Media and Games (Protocollen Voor De Ggz)
If one of the buttons is clicked, onActionClicked will be called. When the Watch button is clicked, you will want to start playing content for your users. The other two actions are used in this sample for emphasis, so you can simply display a Toast message when one is clicked. show(); } } At this point PlayerActivity does not exist, so the project will not compile. In the next section you will create PlayerActivity to play a video and use the Leanback Support library to add controls to the screen.
If you instead pass null into the constructor for PlaybackControlsRowPresenter, you will only see the controls on the overlay. getTitle()); } } Creating Actions Now that your rows are initialized, it’s time to add action buttons to them. Place the following four method calls to the end of onCreate. initActions(); setupPrimaryActionsRow(); setupSecondaryActionsRow(); setAdapter(mRowsAdapter); initActions will initialize each of the member variable actions as new objects. Each action will appear as a button on the controls overlay.
InitActions(); setupPrimaryActionsRow(); setupSecondaryActionsRow(); setAdapter(mRowsAdapter); initActions will initialize each of the member variable actions as new objects. Each action will appear as a button on the controls overlay. ClosedCaptioningAction(getActivity()); } You can specify which row each action goes into by assigning them to the proper adapter. setupPrimaryActionsRow will add the skip back, rewind, play/pause, fast forward, and skip forward to the top control row. setupSecondaryActionsRow will add the repeat, shuffle, high quality toggle, and closed caption options to the bottom row.