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By Ikuko Mitsuoka

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Figure 1-7. NET. Click the design surface and hold the mouse button down, and then drag right and down to create a rectangle describing the area for the TextBlock. Now the TextBlock control should appear as a child of Canvas in the Objects and Timeline pane. Make sure TextBlock is selected, and go to Properties. If you’ve read even just one other programming book, you know what’s coming next. We will make it a bit spicier though in context to Silverlight 3. ”, as shown in Figure 1-8. Figure 1-8.

The root element is UserControl, a container for other controls. A UserControl on its own has no visual representation—layout controls such as Canvas and Grid combined with standard controls such as text input boxes and buttons create the visual representation. NET. The next chapter will take a closer look at what goes into user controls in Silverlight. Silverlight has rich support for composing what is ultimately viewed onscreen. Many controls can contain arbitrary content, such as a ListBox containing Buttons as items or even other ListBoxes!

Now you have a new dependency property that can be used for data binding or any of the other various sources that can modify dependency property values. There is one other useful aspect to dependency properties: property change notifications. This ability to capture property changes is vital for validating a property value at the last possible moment. This is useful for scenarios such as a progress bar, where there is a clear minimum and maximum value, and values greater than or less than these values should be constrained to their respective endpoints.

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